AI Insights · Timothy · October 2024
Top 5 Fish Games Apps Performance on Unified Platform in Tunisia Q3 2024
In Q3 2024, Fish Games apps in Tunisia showed varied performance in weekly downloads, revenue, and active users, with notable trends observed across the top five apps.
During the third quarter of 2024, the Fish Games category in Tunisia displayed diverse performance metrics across the top five apps on a unified platform. Data sourced from Sensor Tower provides intriguing insights into the trends.
Hungry Shark Evolution from Ubisoft maintained a consistent weekly revenue, hovering around $8 to $9 throughout the quarter. The app experienced a spike in weekly downloads, peaking at approximately 15.6K in mid-July, followed by fluctuations before settling around 2.5K by the end of September. Weekly active users also showed an initial surge to 58.8K in mid-July, with numbers stabilizing to around 34.7K towards the quarter's conclusion.
Fishdom by Playrix showed an upward trend in revenue, starting at $72 in early July and reaching a high of $159 in late September. Downloads peaked at 3.6K in late July, followed by a decline and another peak in mid-September at 3.1K. Active users fluctuated slightly, with a peak of 8.8K at the end of July, ending the quarter with 5.3K.
Save The Fish! Rescue Puzzle from Mesiba Games did not generate revenue but had a noticeable download pattern. Downloads peaked at 1.1K in mid-July, followed by a decline, ending the quarter at 223. Active users mirrored this trend, reaching a high of 2.2K in mid-August before tapering off to 743 by the end of September.
Hungry Shark World also from Ubisoft, experienced variable revenue, with a notable peak of $17 in mid-August. Downloads showed minor fluctuations, peaking at 1.1K in late September. Active users saw a significant increase in early September, reaching 6.5K before settling at 4.7K by the quarter's end.
Finally, Aquarium Land - Fishbowl World by HOMA GAMES maintained low revenue throughout the quarter. Downloads peaked at 1.6K in mid-July and gradually declined to 512 by the end of September. Active users followed a similar trend, peaking at 6.3K and ending the quarter with 4.3K.
For more detailed insights into these trends and other app performances, visit Sensor Tower.